Graphics.h File For C
Graphics.h This interface provides access to a simple graphics library that makes it possible to draw lines, rectangles, ovals, arcs, polygons, images, and strings on a graphical window. If you want to use graphics.h on Ubuntu platform you need to compile and install libgraph. It is the implementation of turbo c graphics API on Linux using SDL. It is the implementation of turbo c graphics API on Linux using SDL. Gfx.c (the source file: read if you like, but don't change) gfx.h (the header file: read if you like, but don't change) example.c (an example program: go ahead and change this) To compile a program that uses the gfx library, you need to use the following command, which compiles your program with gfx.c then adds the X11 and math libraries. Graphics.h is used for drawing graphics in c language. You can draw the different shapes, graphs, or write your name using this library in c language. This library is pretty cool. But questions come in our mind that how to include graphics.h library in our CodeBlocks software and can start drawing amazing graphics.
gfx library only requires that the programmer understandhow to invoke basic C functions with scalar arguments.It is more than enough to explore raster and vector graphics,create animations, draw fractal shapes, and write simple video games. It doesn't do everything that you might want a graphicslibrary to do. As you learn more about programming, more advancedlibraries that you might consider using are OpenGL for precise 3-D graphics, Qt for windowed applications, and SDL for video games.
This library runs on Linux machines using the X11 Window System. (You may be able to run it on a Mac, but it won't work on Windows.) So, you will have to go to the computer lab to work on this assignment.
Getting Started
Download the following files and put them in your lab directory:To compile a program that uses the gfx library, you need touse the following command, which compiles your program with gfx.cthen adds the X11 and math libraries. (X11 is short for the X Window System used on Unix based machines.)
On a Mac with XCode and the X Windows option installed, the following might work:Line by Line Example
To give you the idea of how to use the library, we will point outthe important parts of example.c in detail. Then, belowyou can read about how the individual functions work.Begin by including gfx.h, to make the library available to the program. Note that quotes rather than angle brackets are used in this statement. Quotes indicate the header file is in the current directory, rather than in some system-defined place.
Function Reference
Graphics.h Header File C++
Red | Green | Blue | Color Name |
---|---|---|---|
255 | 0 | 0 | Red |
0 | 255 | 0 | Green |
0 | 0 | 255 | Blue |
255 | 255 | 0 | Yellow |
255 | 255 | 255 | White |
100 | 100 | 100 | Gray |
0 | 0 | 0 | Black |
Graphics.h File For Dev C++ Download
gfx_clear is called.gfx_wait waits until the user presses a key or mouse button.If the user has pressed a mouse button, the integer 1, 2, or 3 will be returned,indicating the button pressed. If the user has pressed a key, that characterwill be returned. To determine the mouse location at that time, call gfx_xpos and gfx_ypos.It is more than enough to explore raster and vector graphics,create animations, draw fractal shapes, and write simple video games. It doesn't do everything that you might want a graphicslibrary to do. As you learn more about programming, more advancedlibraries that you might consider using are OpenGL for precise 3-D graphics, Qt for windowed applications, and SDL for video games.
This library runs on Linux machines using the X11 Window System. (You may be able to run it on a Mac, but it won't work on Windows.) So, you will have to go to the computer lab to work on this assignment.
Getting Started
Download the following files and put them in your lab directory:To compile a program that uses the gfx library, you need touse the following command, which compiles your program with gfx.cthen adds the X11 and math libraries. (X11 is short for the X Window System used on Unix based machines.)
On a Mac with XCode and the X Windows option installed, the following might work:Line by Line Example
To give you the idea of how to use the library, we will point outthe important parts of example.c in detail. Then, belowyou can read about how the individual functions work.Begin by including gfx.h, to make the library available to the program. Note that quotes rather than angle brackets are used in this statement. Quotes indicate the header file is in the current directory, rather than in some system-defined place.
Function Reference
Red | Green | Blue | Color Name |
---|---|---|---|
255 | 0 | 0 | Red |
0 | 255 | 0 | Green |
0 | 0 | 255 | Blue |
255 | 255 | 0 | Yellow |
255 | 255 | 255 | White |
100 | 100 | 100 | Gray |
0 | 0 | 0 | Black |